Tips
Win
5.
Ballintine Ten (5)
3.
Nipper (3)
6.
Fairhill Hug (6)
1.
More Firepower (1)
BALLINTINE TEN (5) Not up to standard when 4th last time at this track. Can make a comeback and have to respect the form at the trip. Expected to be flashing home. Serious player. NIPPER (3) Tidy effort when 3rd last run around here but will be dropping in distance. Showing good ability since resuming from a spell. Worth a ticket. FAIRHILL HUG (6) Underwhelming when 5th last run here. Has good early speed and will be nicely positioned. In a purple patch of form since resuming from a break. Looks to be value. MORE FIREPOWER (1) Average at best when 5th last start at the track. Keep in mind.
Place
1. More Firepower (1)
F
- T
D. Carter No Data
2. Rathmeehan Molly (2)
F
- T
P. Clarke No Data
3. Nipper (3)
F
- T
D. Ellerker No Data
4. Shesgoodcompany (4)
F
- T
P. Clarke No Data
5. Ballintine Ten (5)
F
- T
D. Ellerker Backmarker
6. Fairhill Hug (6)
F
- T
D. Carter Leader
Other Rules: Only two place dividends paid. SP: Starting Price is the final fixed price offered by Stake.
| Event | User | Time | Odds | Bet Amount |
|---|
